I want to find an awnser to the following question "What am I trying to tell/show to others?"
The first instinctive reaction is that I want to show and let others experience my network.There are 2 questions that follows:
What is my network?
What do I mean by experience the network?
This project is in many ways an self portrait. The network represents the chaos and the order of thoughts that evetually leads to a creative idea. It is a way for me to show (I think) how my brain works. It is not only just to show others the proces, it is also a way for me to understand myself beter.
The more you explore and get involved with the experience the more immersive it becomes.
The experience in (rough) steps:
- Discovery of the shop
- Curiosity about the total vibe of the shop
- Curiosity about the objects
- Starting to interact with the objects
- Using the tags in the network
- Exploring the network
- Going to places (real and/or virtual)
- Solving puzzles (The deeper you go the more puzzle like the fragemnts of the network become)
- Becoming part of the network
Here by I mean either getting really involved with what ever communication lines i make or something along the lines of donating objects (with or without story) to the shop.
This methode does not have a complete story. The best way I kan describe it is reading pieces of a diary. Though you might not know everything, you get an impression of who that person is and what he or she might be involved with.
Assignment - #4
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Ash
op
11:04
woensdag 23 februari 2011
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Assignment - #3 The Connections
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Ash
op
06:18
zaterdag 19 februari 2011
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Assignment - #3 The Objects
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Ash
op
06:17
Instead to figure out before hand how the mechanics should work I am going to collect a few objects and play around how I would connect them to each other.
Here is a list of objects that I am playing with:
A schelf on the wall
A locket
A skull of a raven
A small magnifying glass
Porcelain nuts
Crochet sea coral
Fox tail
Plant pot, looks like weeds growing between the bricks/tiles
Here is a list of objects that I am playing with:
A schelf on the wall
A locket
A skull of a raven
A small magnifying glass
Porcelain nuts
Crochet sea coral
Fox tail
Plant pot, looks like weeds growing between the bricks/tiles
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Assignment - #2
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Ash
op
06:17
The next thing is having both the cube idea and the shop idea next to each other and compare them.
Things that ideas share are as follows:
- Physical contact, like the objects for sale and the interaction with the cube. I want to create a bond with the expereince not only with the mind but alos by using senses of the body.
- Fragments; pieces of a story.
- Network; Fragments that are linked to each other
- Puzzles; Some fragments need to be "unlocked"
- Exploring the network. By taking a route through the network it feels like getting pieces of a story.
Here is a list that is comparing the ideas to each other:
Things that ideas share are as follows:
- Physical contact, like the objects for sale and the interaction with the cube. I want to create a bond with the expereince not only with the mind but alos by using senses of the body.
- Fragments; pieces of a story.
- Network; Fragments that are linked to each other
- Puzzles; Some fragments need to be "unlocked"
This is in article decoded by using a color for each letter. Decifer the the article and you can read it.
- Exploring the network. By taking a route through the network it feels like getting pieces of a story.
Here is a list that is comparing the ideas to each other:
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Assignment - #1
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Ash
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05:45
The assignment is to visualize and describe in words the Cube idea as much as possible.
Yes, this is what I want:
- Cubes set in a public space
- Several Cubes
- Inside space represent a (visualization) piece of the big picture
- Cubes are made out many doors and objects
- Outside is like a puzzel, by exploring and putting elements together the door will open to the inside.
Possibilities:
- Different sizes from small boxes to average rooms.
- Digital cubes (online, cd, etc.)
a cube in a public space - utrecht train station
Depending on the message how the room is filled. Perhaps it is room of a character, location, event or about an object.
just as inspiration
Yes, this is what I want:
- Cubes set in a public space
- Several Cubes
- Inside space represent a (visualization) piece of the big picture
- Cubes are made out many doors and objects
- Outside is like a puzzel, by exploring and putting elements together the door will open to the inside.
Possibilities:
- Different sizes from small boxes to average rooms.
- Digital cubes (online, cd, etc.)
a cube in a public space - utrecht train station
Depending on the message how the room is filled. Perhaps it is room of a character, location, event or about an object.
just as inspiration
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Assignments
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Ash
op
04:35
I got a bit stuck in not exactliy knowing how to get to the next step. After talking to my teacher I have made a few assignments to get me going. The main thing I still need to figure out is why choose this form and what I am trying tell with it.
Assignment #1
I had done a small brainstorm previously about other ways expressing the idea. There was a small idea which I will for now call the Cube Idea.
The assignment is to visualize and describe in words the Cube idea as much as possible.
Assignment #2
The next thing is having both the cube idea and the shop idea next to each other and compare them. This also would be good not only to write down but also to visualize.
Assignment #3
Instead to figure out before hand how the mechanics should work I am going to collect a few objects and play around how I would connect them to each other.
Assignment #4
I want to find an awnser to the following question "What am I trying to tell/show to others?" The first instinctive reaction is that I want to show and experience my network.
There are 2 questions that follows:
What is my network?
What do I mean by experience the network?
With all the assingments it is good to show what I want, what I don't and what it might be. So lets get started.
Assignment #1
I had done a small brainstorm previously about other ways expressing the idea. There was a small idea which I will for now call the Cube Idea.
The assignment is to visualize and describe in words the Cube idea as much as possible.
Assignment #2
The next thing is having both the cube idea and the shop idea next to each other and compare them. This also would be good not only to write down but also to visualize.
Assignment #3
Instead to figure out before hand how the mechanics should work I am going to collect a few objects and play around how I would connect them to each other.
Assignment #4
I want to find an awnser to the following question "What am I trying to tell/show to others?" The first instinctive reaction is that I want to show and experience my network.
There are 2 questions that follows:
What is my network?
What do I mean by experience the network?
With all the assingments it is good to show what I want, what I don't and what it might be. So lets get started.
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Inspiration - Service
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Ash
op
05:23
woensdag 16 februari 2011
These are just a few examples of services that the shop might have.
- World's Smallest Post Service -
Writing a letter to your future self
- Future Me -
Objects with text or a piece of a story send to people every quarter/month. Just Like a magazine people could get a subscription.
- The Thing -
- World's Smallest Post Service -
Writing a letter to your future self
- Future Me -
Objects with text or a piece of a story send to people every quarter/month. Just Like a magazine people could get a subscription.
- The Thing -
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Research - The Art of Memory
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Ash
op
12:58
donderdag 10 februari 2011
On the creator's website I came across his conceptual basis. This lead me to the theory of 'The Art Of Memory'.
The Art of Memory
Hypertext and The Art Of Memory
From the ancient greek theory I came a cross the goddess Mnemosyne, which very much intrests me just like the story of Pandora.
Some how I came across Sid Dickens Memory Blocks
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Research - Networks
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Ash
op
14:21
woensdag 9 februari 2011
Social Networks
Social Networks Wiki
Hyperlinking
Random Walk
Markov Chain
Wiki
Wikipedia
Wiki Game
LinkedIn
Article about InMaps
Facebook
Artistic
Everyday Objects & Their Meaning
Art is Open Source
We Feel Fine
Social Networks Wiki
Hyperlinking
Random Walk
Markov Chain
Wiki
Wikipedia
Wiki Game
Article about InMaps
Artistic
Everyday Objects & Their Meaning
Art is Open Source
We Feel Fine
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Inspiration - Art (Installations)
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Ash
op
05:07
dinsdag 8 februari 2011
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Research - Game Mechanics
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Ash
op
02:49
Books:
Rules of Play by Eric Zimmerman
PDF's:
DataPlay
Why We Play Games
A Theory of Play and Fantasy
Websites:
SCVNGR's Secret Game Mechanics Playdeck
I just killed a social game mechanic
Three Hondred Game Mechanics
Games:
Small Worlds
A short atmospheric game about exploring.
Knytt Stories
Rules of Play by Eric Zimmerman
PDF's:
DataPlay
Why We Play Games
A Theory of Play and Fantasy
Websites:
SCVNGR's Secret Game Mechanics Playdeck
I just killed a social game mechanic
Three Hondred Game Mechanics
Games:
Small Worlds
A short atmospheric game about exploring.
Knytt Stories
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Research - The Experience Economy
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Ash
op
13:27
vrijdag 4 februari 2011
I have been reading a book by Joseph Pine, The Experience Economy. Here is an interview that wil give an impression of what it is about.
Many years later.
In Dutch a overview of the book in slides
Many years later.
In Dutch a overview of the book in slides
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